


Its all fluid, the movement of Spartan’s arm and the release of the bow all look very realistic. All the animations are spot on, with some of Spartan’s rage moves in particular looking sweet, I particularly liked the animation of the bow. It is just average Joe enemies and some areas that look dated by nowadays standards. It is a bit of a shame that some of the graphical flare had to be sacrificed for the engine, but it is understandable, the game’s graphics are not bad by any stretch of the imagination, the bosses are beautiful to look at. It runs along beautifully and only occasionally stumbles in tight areas. I really cannot say enough about how good the game engine is, for the amount of enemies it can support on screen, you really would expect for it to chug and the frame rate to drop, but this is not the case. The game also has some nice cut scenes which are a mix of rendered scenes using the in game engine, and the odd FMV sequence. It is nice to see the developers doing this because you are fighting famous enemies from Greek mythology, so it is nice to see them represent what they stand for. Some of the boss fights in the game are incredibly detailed. For the most part, the environments are well designed though some can look a bit samey, but the opening levels do look particularly sweet, especially one gigantic enemy in particular, I’m not going to spoil it but suffice to say you will be very impressed. There are some very nice effects in the game when battling, for example performing a rage attack when surrounded by enemies will result in litres of blood splashing everywhere, and it certainly gives you a nice feeling to be able to create so much carnage.


The main character, Spartan does look very good though, it is easy to see that Creative Assembly spent time making sure he looked the part. There are sometimes when the frame rate might dip slightly, but it is certainly not enough to disrupt your enjoyment. There will times when over 100 enemies appear on screen at the same time, and the frame rate barely stutters. The game engine in Spartan: Total Warrior is a very beautiful thing indeed, the sheer number of things it can render at once is wonderful. As soon as you start fighting, you will understand the reason for the lack of graphical flare. When you first look at the graphics in this game, they probably won’t blow you a way, sure, they are decent, but most textures are fuzzy and some are a little blocky. Along with your fellow Spartan warriors Castor and Pollux, it is up to you to stop the might of the Roman Empire. You play the role of Spartan, one of the greatest warriors in Sparta. The main adventure is split into three acts, with each act containing multiple chapters. You will be in places such as Athens, Rome and the great city of Troy on your adventure, and battle creatures from Greek mythology such as the Hydra, Medusa and the Minotaur. The story follows the efforts of the Spartan army in trying to save their homeland “Sparta” from the evil Roman Empire, who have taken over the rest of Greece. Blending Greek Mythology with bits of Science fiction, Creative Assembly has come up with a very enjoyable title that could leave you aching for a long time after you have played it.
SPARTAN TOTAL WARRIOR PS3 PC
Famed for their best selling PC strategy series – Total War, this marks Creative Assembly’s first assault on console gaming.
